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Amulets will cause your character's weapons to glow appropriately. Gauntlet Legends had each Amulet armed with 30 ammo. There are no elements in this game and the different titles is just for show so you can buy your favorite one. Know what I mean? Know what I mean?įire, Electric, Light, Acid Amulet ($350) - Allows the Quick and Strong Shot to increase their damage. Get the picture? Wink, wink, nudge, nudge. Turbo Boost (found) - Uncommon power-up that instantly refills the character's Turbo meter to maximum regardless of its current amount. Restores 100 health and is eaten immediately. Meat ($250) - Generic all chicken leg imported from Castlevania. This particular brand of cherry restores 20 health and is eaten immediately. There are other fruits besides cherries that you will encounter in the Gauntlet and all restore life unless they are poisoned. Just fresh fruit from Sumner's California garden. Not the comic Cherry (you know who I mean). Buy them only if you are flush with cash and have nothing else to do.įruit ($50) - It'll be listed as "Cherry" in the Shop. Potions ($250) - Magic Potions allow for the Magic attack, throw potion, and Turbo shield ability. If getting the key ring will cause you to go over the maximum, you will leave the difference on the key ring. Occasionally a key ring with 1 to 3 keys is encountered. Stingy players often hoard keys from stages and never open any other chests. Keys ($100) - Keys are essential in completing the Gauntlet. Everything else requires individual greed and backstabbing to acquire. And mebbe stage completion, but that's not a real item, just a goal. Actually, the only shared items are the crystals, shards, Gold bodyparts, and secret maze coins. In multi-player, some items are quite rightly shared amongst everyone in the party. As you can see, this gets expensive - especially when I order you to, "Before you fight this boss, go buy ten invincibility, ten rapid fire, ten light amulets, and ten 3-Way shots". You can accrue more duration for an item by buying it multiple times. But once you start a stage, it's life starts ticking away. The timers or "ammo" for each item is not used (unless it's a key or potion) while you are in Sumner's Tower. What this means: All items, unless they are keys or potions, are used immediately once you buy them.
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Anybody want this Staff of Wizardry? Anybody? Huh, any one? Okay, we'll toss it in the pile with the other junk. This means no more taking advantage of the spurious GMs who so littered the maze with tons of magic items for the taking and selling them for profit to build your statistics. Unlike Gauntlet Legends, Gauntlet Dark reverts to the Gauntlet of yore and has only two stockable items. Items found around the Gauntlet can be stored (stockable) or are used immediately.
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